Welcome to Eternity Explorers, a decentralized dapp on the PulseChain network! In this game, your goal is to Deploy Explorers before the other commanders do. These Explorers help you adventure the universe and earn valuable rewards which you can exchange for profit, or use to Deploy more Explorers. Your Explorers work tirelessly for you around the clock, and provide daily rewards based on their findings. Referring other Commanders to lead their own allied teams throughout the Galaxy will grow your position even stronger, and allow you to aquire Explorers even faster to take on the unexplored Galaxies.
Your daily rewards are dependant on how well your Explorers function on their missions. Their efficiency also changes as other Commanders Deploy Explorers, reinvest their earnings, or Collect their Rewards for profit. Each day will bring with it new opportunities to become the best in the galaxy, as you use your referral code to help build a team of Commanders which will work alongside your missions and bring even more profit into your command station.
Once you Deploy Explorers, you can't sell them. The investment you make to keep them exploring can't be undone. However, once you own them, they'll keep earning rewards for you as they continually search the universe for the most sought after treasures, on every planet and asteroid they can come in contact with.
Eternity Explorers implements various safeguards against unfair advantages and large-scale investors to safeguard the project's sustainability. These safeguards encompass maximum deposit limits, withdrawal deadlines, and cooldown periods.
The Cut Off Time refers to the duration required for your Explorer's to accumulate rewards to their maximum capacity. Once the Explorer's Rewards are full , they cease to accumulate until you engage in further gameplay in the Command Center. This measure prevents participants from stockpiling rewards indefinitely without participation, ensuring that the contract value isn't artificially inflated by unclaimed rewards.
The Collect Rewards cooldown time is the amount of time one has to wait before they can make another Collection. This also prevents the contract balance from decreasing in value too fast. If the team decides it's necessary to protect the contract balance, this time period can be adjusted to slow down the rate of Collecting Rewards, but it can only be set to a value less than or equal to 24 hours (per contract rules).
The Deployment Count is the number of times the user has Deployed. By default, the required Deployment Count by the platform is 6, meaning the user will have to Deploy 6 times (Deploy More Explorers once every 18 hours) before they can Collect Rewards without the feedback tax of 80%. This feature in essense will ensure the longevity and stability of the project.
To reward users who Deploy More Explorers , there is a bonus to your daily earnings. The bonus increases 2.5% every 18 hours that you Redeploy without withdrawing (25% max after 10 deployments). This incentivizes the user to Deploy More Explorers more often, which will help boost the Mining efficiency rate in the long run. To be able to utilize the Deploy More Explorers bonus feature, the Commander can not Deploy More Explorers before the provided timer reaches 00:00:00.
For the Commanders who choose to not play the game and only Collect Rewards, there will be a 80% tax on those sells that will stay in the contract. If the player makes two or more consecutive sells, this tax will be applied. The only way for the user to not pay the 80% tax is to Deploy More Explorers the required amount of times before making another Reward Collection.
The Eternity Explorers ecosystem also has a very unique feature which effectively decreases the amount of Explorers inflation that occurs over a long period of time. Every Reward Collection action will only add 50% of the amount sold to the total supply. Older miners add 100% of what is sold to the total supply. This means the contract will have a lower inflation rate, keeping the Explorer's supply more scarce and more valuable than other miner platforms.
Explorers are purchased with a pre-determined currency at a price relative to the Explorer's current exploration efficiency rate. After the Explorers are purchased, they go to work for you right away to give you the best yield on your investment possible, for as long as possible. As the supply and demand of hiring Explorers increases and decreases, the price of the Explorers will fluctuate over time, as will the exploring efficiency rate, as you and other participants recruit Explorers, Redeploy earnings and sell earnings. To put it plainly, the more demand for the Explorers, the more they will increase in value and the more yield they will produce. Inversely, when the demand decreases, so will the value of the Explorers and their daily return on investment.
As new Commanders and Explorers Redeploy their earnings and make new deposits, the game efficiency rate will stay relatively constant, but the moment Explorers start to sell more than they are Redeploying, the efficiency rate will begin to drop as to preserve the TVL and longevity of the game.
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